Alkhemia/Notes/GMPrivate

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Revision as of 00:24, 1 November 2025 by Eire (talk | contribs)

NPCs to Make:

  • The Governess
  • The Assassin (another orphan who was taken in by an enemy from outside the Kingdom who burns down the orphange)

Villains:

  • The Conqueror (ruler of an empire beyond the western ocean who wishes to capture the secrets of alchemy)
  • The Mole (a member of the royal house working with the Empire)
  • ???

aleSheepie — Rita is an experiment on creating human life from an alchemical monster

So she's technically half monster

Also why she's able to copy them and speak to them

Eire — O.O oh.

aleSheepie — Yeah that's what hybrid means ;)

As usual, I'm thinking it could be important for her, so I keep it from Vex

Eire — Hmm, okay

You're alright not having a Quirk to represent this? I mean, the class you picked (and another one from Techno Fantasy) can represent it just fine, but I want to be sure you're okay with this.

aleSheepie — Yeah! I'm good

We can say she learnt how to talk to monsters/animals in her time growing up