Wild ARMs Scrapland/Dungeons/Old Chasm's Scrapyard: Difference between revisions
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Room Contents: | Room Contents: | ||
# Chest with 200 gella, guarded by Encounter. | # Chest with 200 gella, guarded by Encounter '''Cutterpillar, Dread Urn x 2'''. | ||
# Chest with Flamberge, guarded by Encounter. | # Chest with Flamberge, guarded by Encounter '''Cutterpillar x 2, Vampire Bat'''. | ||
# Chest with 2 IP, guarded by Encounter. | # Chest with 2 IP, guarded by Encounter '''Vampire Bat x 2, Dread Urn x 2'''. | ||
# Magic Sigil, can be used to camp safely. | # Magic Sigil, can be used to camp safely. | ||
# Puzzle; solving it opens door at 6. | # Puzzle; solving it opens door at 6. | ||
# Locked door with no visible mechanism; opens from the puzzle at 5. | # Locked door with no visible mechanism; opens from the puzzle at 5. | ||
# See '''Boss''' below. | # See '''Boss''' below. | ||
{| class="wikitable" | {| class="wikitable" | ||
Revision as of 16:59, 11 August 2026
Old Chasm's Scrapyard is a ruin located near Basura. It has been pillaged frequently for valuables, but there are still some parts of the extensive ruins, which reach all the way under Basura itself, which have not been scavenged yet.

Room Contents:
- Chest with 200 gella, guarded by Encounter Cutterpillar, Dread Urn x 2.
- Chest with Flamberge, guarded by Encounter Cutterpillar x 2, Vampire Bat.
- Chest with 2 IP, guarded by Encounter Vampire Bat x 2, Dread Urn x 2.
- Magic Sigil, can be used to camp safely.
- Puzzle; solving it opens door at 6.
- Locked door with no visible mechanism; opens from the puzzle at 5.
- See Boss below.
| Name | Cutterpillar | DEX | 8 | HP | 60 | DEF | 10 |
|---|---|---|---|---|---|---|---|
| Species | Beast | INS | 6 | MP | 45 | MDEF | 9 |
| Rank | Soldier | MGT | 10 | Lv | 5 | INIT | 7 |
| Traits | heavy, resilient, slow, territorial | WLP | 8 | ||||
| Affinity | Resist dark, earth; Vulnerable fire, ice. | ||||||
| Skills |
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| Attacks |
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| Loot | 50% Mandible (Material, 50g) | ||||||
| Name | Vampire Bat | DEX | 10 | HP | 50 | DEF | 10 |
|---|---|---|---|---|---|---|---|
| Species | Beast | INS | 8 | MP | 45 | MDEF | 8 |
| Rank | Soldier | MGT | 6 | Lv | 5 | INIT | 9 |
| Traits | afraid of light, aggressive, loud, smart | WLP | 8 | ||||
| Affinity | Resist earth, poison; Vulnerable air. | ||||||
| Skills |
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| Attacks |
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| Loot | 50% Bat Wing (Material, 50g) | ||||||
| Name | Dread Urn | DEX | 10 | HP | 50 | DEF | 11 |
|---|---|---|---|---|---|---|---|
| Species | Undead | INS | 6 | MP | 55 | MDEF | 12 |
| Rank | Soldier | MGT | 6 | Lv | 5 | INIT | 8 |
| Traits | cackling, fragile, floating, tiny | WLP | 10 | ||||
| Affinity | Immune dark, poison; Vulnerable physical, fire, light. | ||||||
| Skills |
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| Attacks |
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| Loot | 50% Potsherd (Material, 50g) | ||||||
Puzzle
Boss
At the end of the ruins is an area where the walls have been broken through, and sand has spilled in. There are some valuable materials (Key Item: Engine Materials) here, but an antlion has made its nest here in the floor.
| Name | Antlion | DEX | 10 | HP | 140 | DEF | 10 |
|---|---|---|---|---|---|---|---|
| Species | Beast | INS | 6 | MP | 50 | MDEF | 6 |
| Rank | Elite | MGT | 10 | Lv | 10 | INIT | 14 |
| Traits | explosive, flammable, mindless, territorial | WLP | 6 | ||||
| Affinity | Resist bolt, light; Vulnerable fire. | ||||||
| Skills |
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| Attacks |
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| Loot | 100% Pyro Oil | ||||||
When defeated, if killed by fire, it will explode, making this part of the ruins unstable and triggering a clock (Escape Crumbling Ruins: 4 Segments).
