Wild ARMs Scrapland/Dungeons/Old Chasm's Scrapyard: Difference between revisions
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* '''Chaos Cackle''' [DEX+MIG] vs MDEF, HR+5 Dark + '''shaken'''. | * '''Chaos Cackle''' [DEX+MIG] vs MDEF, HR+5 Dark + '''shaken'''. | ||
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At the end of the ruins is an area where the walls have been broken through, and sand has spilled in. There are some valuable materials here, but an '''antlion''' has made its nest here in the floor. | |||
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* '''Sand Breath''' (5 MP per) [MIG+WLP] Spell, HR+10 Earth. | * '''Sand Breath''' (5 MP per) [MIG+WLP] Spell, HR+10 Earth. | ||
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When defeated, if killed by '''fire''', it will explode, making this part of the ruins unstable and triggering a clock (''Escape Crumbling Ruins, 4 Segments''). | |||
Revision as of 23:58, 9 August 2026
Old Chasm's Scrapyard is a ruin located near Basura. It has been pillaged frequently for valuables, but there are still some parts of the extensive ruins, which reach all the way under Basura itself, which have not been scavenged yet.
Encounters in Old Chasm's Scrapyard:
| Name | Cutterpillar | DEX | 8 | HP | 60 | DEF | 10 |
|---|---|---|---|---|---|---|---|
| Species | Beast | INS | 6 | MP | 45 | MDEF | 9 |
| Rank | Soldier | MGT | 10 | Lv | 5 | INIT | 7 |
| Traits | heavy, resilient, slow, territorial | WLP | 8 | ||||
| Affinity | Resist dark, earth; Vulnerable fire, ice. | ||||||
| Skills |
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| Attacks |
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| Name | Vampire Bat | DEX | 10 | HP | 50 | DEF | 10 |
|---|---|---|---|---|---|---|---|
| Species | Beast | INS | 8 | MP | 45 | MDEF | 8 |
| Rank | Soldier | MGT | 6 | Lv | 5 | INIT | 9 |
| Traits | afraid of light, aggressive, loud, smart | WLP | 8 | ||||
| Affinity | Resist earth, poison; Vulnerable air. | ||||||
| Skills |
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| Attacks |
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| Name | Dread Urn | DEX | 10 | HP | 50 | DEF | 11 |
|---|---|---|---|---|---|---|---|
| Species | Undead | INS | 6 | MP | 55 | MDEF | 12 |
| Rank | Soldier | MGT | 6 | Lv | 5 | INIT | 8 |
| Traits | cackling, fragile, floating, tiny | WLP | 10 | ||||
| Affinity | Immune dark, poison; Vulnerable physical, fire, light. | ||||||
| Skills |
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| Attacks |
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At the end of the ruins is an area where the walls have been broken through, and sand has spilled in. There are some valuable materials here, but an antlion has made its nest here in the floor.
| Name | Antlion | DEX | 10 | HP | 140 | DEF | 10 |
|---|---|---|---|---|---|---|---|
| Species | Beast | INS | 6 | MP | 50 | MDEF | 6 |
| Rank | Elite | MGT | 10 | Lv | 10 | INIT | 14 |
| Traits | explosive, flammable, mindless, territorial | WLP | 6 | ||||
| Affinity | Resist bolt, light; Vulnerable fire. | ||||||
| Skills |
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| Attacks |
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When defeated, if killed by fire, it will explode, making this part of the ruins unstable and triggering a clock (Escape Crumbling Ruins, 4 Segments).
