West Dragonspur: Difference between revisions

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Created page with "==== Shops ==== Aside from the shops below, you can recharge IP at a cost of 10z per point. Items with a ♦ are martial, and require certain classes to be able to equip: * '''Martial Melee Weapons:''' Darkblade, Fury, or Weaponmaster * '''Martial Ranged Weapons:''' Sharpshooter * '''Martial Armour:''' Darkblade, Fury, or Guardian * '''Martial Shields:''' Guardian or Weaponmaster {| class="wikitable" |+Weapon Shop !Item !Type !Cost (z) !Accuracy !Damage !Properties |-..."
 
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Line 23: Line 23:
|[INS+INS]
|[INS+INS]
|[HR+6] Physical
|[HR+6] Physical
|2H • Melee • Immune to Dazed
|2H • Melee • Immune to '''Dazed'''
|-
|-
|Ars Goetia
|Ars Goetia
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|[DEX+MIG]
|[DEX+MIG]
|[HR+6] Ice
|[HR+6] Ice
|1H • Melee • Immune to Enraged
|1H • Melee • Immune to '''Enraged'''
|-
|-
|Bear Paw ♦
|Bear Paw ♦
Line 58: Line 58:
|[DEX+MIG]
|[DEX+MIG]
|[HR+10] Physical
|[HR+10] Physical
|1H • Melee • Immune to Weak
|1H • Melee • Immune to '''Weak'''
|-
|-
|Heart Knife
|Heart Knife
Line 65: Line 65:
|[DEX+WLP]
|[DEX+WLP]
|[HR+4] Light
|[HR+4] Light
|1H • Melee • +5 Damage vs Demons
|1H • Melee • +5 Damage vs '''Demons'''
|-
|-
|Atom Slicer
|Atom Slicer
Line 86: Line 86:
|[DEX+INS]+1
|[DEX+INS]+1
|[HR+8] Physical
|[HR+8] Physical
|1H • Ranged • +5 Damage vs Constructs
|1H • Ranged • +5 Damage vs '''Constructs'''
|-
|-
|Old Whip
|Old Whip
Line 93: Line 93:
|[DEX+DEX]
|[DEX+DEX]
|[HR+8] Physical
|[HR+8] Physical
|2H • Melee • +5 Damage vs Beasts/Monsters
|2H • Melee • +5 Damage vs '''Beasts/Monsters'''
|-
|-
|Beowulf ♦
|Beowulf ♦
Line 100: Line 100:
|[MIG+MIG]
|[MIG+MIG]
|[HR+10] Physical
|[HR+10] Physical
|1H • Melee • +5 Damage vs Monsters
|1H • Melee • +5 Damage vs '''Monsters'''
|-
|-
|Belly of the Beast ♦
|Belly of the Beast ♦
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|[MIG+MIG]
|[MIG+MIG]
|[HR+14] Poison
|[HR+14] Poison
|2H • Melee • +5 Damage to Humanoids
|2H • Melee • +5 Damage to '''Humanoids'''
|-
|-
|Dragontongue ♦
|Dragontongue ♦
Line 135: Line 135:
|[DEX+INS]+1
|[DEX+INS]+1
|[HR+6] Physical
|[HR+6] Physical
|1H • Melee • Immune to Enraged
|1H • Melee • Immune to '''Enraged'''
|-
|-
|Boomerang
|Boomerang
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|[DEX+MIG]+1
|[DEX+MIG]+1
|[HR+4] Physical
|[HR+4] Physical
|1H • Ranged • +5 Damage vs Beasts/Monsters
|1H • Ranged • +5 Damage vs '''Beasts/Monsters'''
|-
|-
|Wind Dancer
|Wind Dancer
Line 160: Line 160:
!Initiative
!Initiative
!Properties
!Properties
|-
|Silk Shirt
|Armor
|100
|[DEX]
|[INS]+2
| -1
| -
|-
|Travel Garb
|Armor
|100
|[DEX]+1
|[INS]+1
| -1
| -
|-
|Combat Tunic
|Armor
|150
|[DEX]+1
|[INS]+1
|0
| -
|-
|Sage Robe
|Armor
|200
|[DEX]+1
|[INS]+2
| -2
| -
|-
|-
|Slimy Jacket
|Slimy Jacket
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| -
| -
|-
|-
|Brigandine ♦
|Desperado Coat
|Armor
|Armor
|150
|750
|10
|[DEX]+1
|[INS]
|[INS]+1
| -1
|Half Cost '''Barrage'''
|-
|Alchemist Cloak
|Armor
|800
|[DEX]+1
|[INS]+2
| -2
| -2
| -
| +5 HP/MP to Potions Used
|-
|-
|Bronze Plate ♦
|Bandit Jacket
|Armor
|Armor
|200
|900
|11
|[DEX]+1
|[INS]
|[INS]+1
| -3
| -1
| -
| +1 '''Dagger''' Accuracy
|-
|-
|Runic Plate ♦
|Runic Plate ♦
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| -
| -
|-
|-
|Bronze Shield
|Crystal Plate ♦
|Armor
|900
|11
|[INS]
| -3
|Resistance to '''Dark'''
|-
|Valkyrie Wings ♦
|Armor
|900
|11
|[INS]+1
| -3
|Half Cost '''Soaring Strike'''
|-
|Runic Shield
|Shield
|Shield
|100
|150
| +2
| +2
| -
| -
|-
|Fulgur Aegis
|Shield
|800
| +2
| -
| -
|Resistance to '''Bolt'''
|-
|Gelum Aegis
|Shield
|800
| +2
| +2
| -
| -
| -
| -
|Resistance to '''Ice'''
|-
|Ignis Aegis
|Shield
|800
| +2
| -
| -
| -
|Resistance to '''Fire'''
|-
|-
|Runic Shield
|Terra Aegis
|Shield
|Shield
|150
|800
| +2
| +2
| -
| -
|Resistance to '''Earth'''
|-
|Ventus Aegis
|Shield
|800
| +2
| +2
| -
| -
| -
| -
|Resistance to '''Air'''
|-
|-
|Featureless Choker
|Featureless Choker
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| -
| -
|When you fumble, gain 1 XP
|When you fumble, gain 1 XP
|-
|Hannya Mask
|Accessory
|700
| -
| -
| -
|Ignore Resistance on '''Shaken''' Targets
|-
|Amethyst Pendant
|Accessory
|700
| -
| -
| -
|Resistance to '''Dark'''
|-
|Diamond Pendant
|Accessory
|700
| -
| -
| -
|Resistance to '''Light'''
|-
|Emerald Pendant
|Accessory
|700
| -
| -
| -
|Resistance to '''Poison'''
|}
|}
{| class="wikitable"
{| class="wikitable"
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|-
|-
|Amulet
|Amulet
|Weapon
|Weapon, Accessory
|800
|800
| +1 to MDEF
| +1 to MDEF
|-
|-
|Bulwark
|Bulwark
|Weapon
|Weapon, Accessory
|800
|800
| +1 to DEF
| +1 to DEF
|}
|}

Revision as of 19:43, 19 April 2026

Shops

Aside from the shops below, you can recharge IP at a cost of 10z per point.

Items with a ♦ are martial, and require certain classes to be able to equip:

  • Martial Melee Weapons: Darkblade, Fury, or Weaponmaster
  • Martial Ranged Weapons: Sharpshooter
  • Martial Armour: Darkblade, Fury, or Guardian
  • Martial Shields: Guardian or Weaponmaster
Weapon Shop
Item Type Cost (z) Accuracy Damage Properties
Encyclopedia Arcane 600 [INS+INS] [HR+6] Physical 2H • Melee • Immune to Dazed
Ars Goetia Arcane 800 [INS+INS] [HR+6] Light 2H • Melee • +2 to Checks vs Demons
Composite Bow Bow 250 [DEX+MIG]+1 [HR+8] Physical 2H • Ranged
Siegebreaker ♦ Bow 750 [DEX+INS] [HR+12] Physical 2H • Ranged • Ignores Resistances
Frozen Grasp Brawling 750 [DEX+MIG] [HR+6] Ice 1H • Melee • Immune to Enraged
Bear Paw ♦ Brawling 850 [DEX+MIG] [HR+10] Physical 1H • Melee • Immune to Weak
Heart Knife Dagger 550 [DEX+WLP] [HR+4] Light 1H • Melee • +5 Damage vs Demons
Atom Slicer Dagger 600 [DEX+DEX]+1 [HR+4] Physical 1H • Melee • Ignores Resistances
Spellshot ♦ Firearm 400 [INS+INS] [HR+8] Physical 1H • Ranged • Targets Magic Defense
Diamond Pistol ♦ Firearm 650 [DEX+INS]+1 [HR+8] Physical 1H • Ranged • +5 Damage vs Constructs
Old Whip Flail 650 [DEX+DEX] [HR+8] Physical 2H • Melee • +5 Damage vs Beasts/Monsters
Beowulf ♦ Heavy 550 [MIG+MIG] [HR+10] Physical 1H • Melee • +5 Damage vs Monsters
Belly of the Beast ♦ Heavy 650 [MIG+MIG] [HR+14] Poison 2H • Melee • +5 Damage to Humanoids
Dragontongue ♦ Spear 500 [DEX+MIG]+1 [HR+12] Fire 2H • Melee • Targets Magic Defense
Rocinante ♦ Spear 500 [DEX+MIG] [HR+8] Physical 1H • Melee • +1 Damage per Status Suffered
Flamberge ♦ Sword 500 [DEX+MIG]+1 [HR+10] Fire 1H • Melee
Elegant Edge ♦ Sword 700 [DEX+INS]+1 [HR+6] Physical 1H • Melee • Immune to Enraged
Boomerang Thrown 750 [DEX+MIG]+1 [HR+4] Physical 1H • Ranged • +5 Damage vs Beasts/Monsters
Wind Dancer Thrown 850 [DEX+WLP] [HR+8] Air 1H • Ranged • Ignores Resistances
Equipment Shop
Item Slot Cost (z) Defense M.Defense Initiative Properties
Slimy Jacket Armor 600 [DEX]+1 [INS]+1 -1 Immune to Poisoned
Fox Garb Armor 650 [DEX]+1 [INS]+1 - Immune to Slow
Shadow Tunic Armor 650 [DEX]+1 [INS]+1 +4 -
Desperado Coat Armor 750 [DEX]+1 [INS]+1 -1 Half Cost Barrage
Alchemist Cloak Armor 800 [DEX]+1 [INS]+2 -2 +5 HP/MP to Potions Used
Bandit Jacket Armor 900 [DEX]+1 [INS]+1 -1 +1 Dagger Accuracy
Runic Plate ♦ Armor 250 11 [INS]+1 -3 -
Steel Plate ♦ Armor 300 12 [INS] -4 -
Crystal Plate ♦ Armor 900 11 [INS] -3 Resistance to Dark
Valkyrie Wings ♦ Armor 900 11 [INS]+1 -3 Half Cost Soaring Strike
Runic Shield Shield 150 +2 +2 - -
Fulgur Aegis Shield 800 +2 - - Resistance to Bolt
Gelum Aegis Shield 800 +2 - - Resistance to Ice
Ignis Aegis Shield 800 +2 - - Resistance to Fire
Terra Aegis Shield 800 +2 - - Resistance to Earth
Ventus Aegis Shield 800 +2 - - Resistance to Air
Featureless Choker Accessory * - - - -
Featureless Earring Accessory * - - - -
Featureless Bracelet Accessory * - - - -
Featureless Ring Accessory * - - - -
Explorer's Belt Accessory 500 - - +4 -
Elegant Gloves Accessory 500 - - - Immune to Dazed
Rough Gloves Accessory 500 - - - Immune to Weak
Silky Gloves Accessory 500 - - - Immune to Slow
Warm Gloves Accessory 500 - - - Immune to Shaken
Rookie's Boots Accessory 600 - - - When you fumble, gain 1 XP
Hannya Mask Accessory 700 - - - Ignore Resistance on Shaken Targets
Amethyst Pendant Accessory 700 - - - Resistance to Dark
Diamond Pendant Accessory 700 - - - Resistance to Light
Emerald Pendant Accessory 700 - - - Resistance to Poison
Enhancement Forge
Quality Gear Minimum

Elegem Value

Effect
Magical Weapon 100 Targets Magic Defense
Hunter Weapon 300 +5 Damage to a specific species
Damage Change Accessory 300 All damage dealt by weapons, spells, and Skills becomes a specific type
Piercing Weapon 400 Ignores Resistances
Dual Hunter Weapon 500 +5 Damage to two specific species
Antistatus Weapon, Armor, Accessory 500 Immunity to a single status effect
Initiative Up Armor, Accessory 500 +4 to Initiative
Resistance Weapon, Armor, Accessory 700 Resistance to a single damage type other than physical
Amulet Weapon, Accessory 800 +1 to MDEF
Bulwark Weapon, Accessory 800 +1 to DEF