Wild ARMs Scrapland/Dungeons/Old Chasm's Scrapyard: Difference between revisions

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'''Old Chasm's Scrapyard''' is a ruin located near Basura. It has been pillaged frequently for valuables, but there are still some parts of the extensive ruins, which reach all the way under Basura itself, which have not been scavenged yet.
'''Old Chasm's Scrapyard''' is a ruin located near Basura. It has been pillaged frequently for valuables, but there are still some parts of the extensive ruins, which reach all the way under Basura itself, which have not been scavenged yet.
[[File:Old Chasm's Scrapyard - Ruins One.png|alt=Old Chasm's Scrapyard - Ruins One|none|frame|Old Chasm's Scrapyard - Ruins One]]
Room Contents:


Encounters in '''Old Chasm's Scrapyard''':
# Chest with 200 gella, guarded by Encounter '''Cutterpillar, Dread Urn x 2'''.
# Chest with Flamberge, guarded by Encounter '''Cutterpillar x 2, Vampire Bat'''.
# Chest with 2 IP, guarded by Encounter '''Vampire Bat x 2, Dread Urn x 2'''.
# Magic Sigil, can be used to camp safely.
# Puzzle; solving it opens door at 6.
# Locked door with no visible mechanism; opens from the puzzle at 5.
# See '''Boss''' below.


{| class="wikitable"
{| class="wikitable"
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* '''Mandible Slash''' [DEX+MIG] HR+5 Poison + '''weak'''.
* '''Mandible Slash''' [DEX+MIG] HR+5 Poison + '''weak'''.
* '''Cutter Ball''' [DEX+MIG] HR+5 Physical; if the cutterpillar used Guard<br> during its previous turn, +5 damage.
* '''Cutter Ball''' [DEX+MIG] HR+5 Physical; if the cutterpillar used Guard<br> during its previous turn, +5 damage.
|-
!Loot
| colspan="7" |50% Mandible (Material, 50g)
|}
|}
{| class="wikitable"
{| class="wikitable"
!Name
!Name
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|-
|-
!Traits
!Traits
|afraid of light, aggressive, loud, smart.
|afraid of light, aggressive, loud, smart
!WLP
!WLP
|8
|8
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* '''Blood Drinker''' [DEX+DEX] HR+5 Physical; recovers HP equal to<br> half HP loss of target.
* '''Blood Drinker''' [DEX+DEX] HR+5 Physical; recovers HP equal to<br> half HP loss of target.
* '''Screech''' [DEX+WLP] Ranged, HR+5 Air + '''dazed'''.
* '''Screech''' [DEX+WLP] Ranged, HR+5 Air + '''dazed'''.
|-
!Loot
| colspan="7" |50% Bat Wing (Material, 50g)
|}
|}


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* '''Urn Poke''' [DEX+MIG] HR+5 Physical.
* '''Urn Poke''' [DEX+MIG] HR+5 Physical.
* '''Chaos Cackle''' [DEX+MIG] vs MDEF, HR+5 Dark + '''shaken'''.
* '''Chaos Cackle''' [DEX+MIG] vs MDEF, HR+5 Dark + '''shaken'''.
|-
!Loot
| colspan="7" |50% Potsherd (Material, 50g)
|}
|}


===== '''Puzzle''' =====
To the east from the fork in the road was a mid-sized room which looked quite peculiar. It looked like an empty storeroom, except for a large locker-like chest up against the far wall. The door of the locker had a panel on it consisting of nine buttons, in a three by three arrangement.
There was also a desk of some kind in the room against the south wall, complete with chair.
The chair looked rusty and unsafe to sit on. The desk, though... there was a drawer above where you would sit.
Inside the desk drawer is a small note, weathered with age, but still readable even though it's written in Ancient script: "'''5x5x5x5x5'''"
The panel on the locker looks like so:
[[File:Panel puzzle.png|alt=panel puzzle|none|frame|panel puzzle]]
This is a combination lock. The expect combination is '''3125''', which is equal to ''5 times 5 times 5 times 5 times 5'', as per the clue.
Inside the locker is the '''Toolkit''' for Chaz.
===== '''Boss''' =====
At the end of the ruins is an area where the walls have been broken through, and sand has spilled in. There are some valuable materials (''Key Item: Engine Materials'') here, but an '''antlion''' has made its nest here in the floor.
{| class="wikitable"
{| class="wikitable"
!Name
!Name
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* '''Ant Cannon''' [DEX+INS+1] Ranged, HR+5 Physical + '''dazed'''.
* '''Ant Cannon''' [DEX+INS+1] Ranged, HR+5 Physical + '''dazed'''.
* '''Sand Breath''' (5 MP per) [MIG+WLP] Spell, HR+10 Earth.
* '''Sand Breath''' (5 MP per) [MIG+WLP] Spell, HR+10 Earth.
|-
!Loot
| colspan="7" |100% Pyro Oil
|}
|}
When defeated, if killed by '''fire''', it will explode, making this part of the ruins unstable and triggering a clock (''Escape Crumbling Ruins: 4 Segments'').
Total FP Consumed: 3
Chaz's Mother: Elaine
Chaz's Father: Anson

Latest revision as of 18:56, 13 August 2026

Old Chasm's Scrapyard is a ruin located near Basura. It has been pillaged frequently for valuables, but there are still some parts of the extensive ruins, which reach all the way under Basura itself, which have not been scavenged yet.

Old Chasm's Scrapyard - Ruins One
Old Chasm's Scrapyard - Ruins One

Room Contents:

  1. Chest with 200 gella, guarded by Encounter Cutterpillar, Dread Urn x 2.
  2. Chest with Flamberge, guarded by Encounter Cutterpillar x 2, Vampire Bat.
  3. Chest with 2 IP, guarded by Encounter Vampire Bat x 2, Dread Urn x 2.
  4. Magic Sigil, can be used to camp safely.
  5. Puzzle; solving it opens door at 6.
  6. Locked door with no visible mechanism; opens from the puzzle at 5.
  7. See Boss below.
Name Cutterpillar DEX 8 HP 60 DEF 10
Species Beast INS 6 MP 45 MDEF 9
Rank Soldier MGT 10 Lv 5 INIT 7
Traits heavy, resilient, slow, territorial WLP 8
Affinity Resist dark, earth; Vulnerable fire, ice.
Skills
  • Roll Up: When the cutterpillar performs the Guard action,
    it gains Immunity to physical damage until the start of its next turn.
Attacks
  • Mandible Slash [DEX+MIG] HR+5 Poison + weak.
  • Cutter Ball [DEX+MIG] HR+5 Physical; if the cutterpillar used Guard
    during its previous turn, +5 damage.
Loot 50% Mandible (Material, 50g)
Name Vampire Bat DEX 10 HP 50 DEF 10
Species Beast INS 8 MP 45 MDEF 8
Rank Soldier MGT 6 Lv 5 INIT 9
Traits afraid of light, aggressive, loud, smart WLP 8
Affinity Resist earth, poison; Vulnerable air.
Skills
  • Flying: Can hit flying creatures, cannot be hit with melee attacks.
Attacks
  • Blood Drinker [DEX+DEX] HR+5 Physical; recovers HP equal to
    half HP loss of target.
  • Screech [DEX+WLP] Ranged, HR+5 Air + dazed.
Loot 50% Bat Wing (Material, 50g)
Name Dread Urn DEX 10 HP 50 DEF 11
Species Undead INS 6 MP 55 MDEF 12
Rank Soldier MGT 6 Lv 5 INIT 8
Traits cackling, fragile, floating, tiny WLP 10
Affinity Immune dark, poison; Vulnerable physical, fire, light.
Skills
  • Undead: Immune to poisoned and HP recovery hurts them.
Attacks
  • Urn Poke [DEX+MIG] HR+5 Physical.
  • Chaos Cackle [DEX+MIG] vs MDEF, HR+5 Dark + shaken.
Loot 50% Potsherd (Material, 50g)
Puzzle

To the east from the fork in the road was a mid-sized room which looked quite peculiar. It looked like an empty storeroom, except for a large locker-like chest up against the far wall. The door of the locker had a panel on it consisting of nine buttons, in a three by three arrangement.

There was also a desk of some kind in the room against the south wall, complete with chair.

The chair looked rusty and unsafe to sit on. The desk, though... there was a drawer above where you would sit.

Inside the desk drawer is a small note, weathered with age, but still readable even though it's written in Ancient script: "5x5x5x5x5"

The panel on the locker looks like so:

panel puzzle
panel puzzle

This is a combination lock. The expect combination is 3125, which is equal to 5 times 5 times 5 times 5 times 5, as per the clue.

Inside the locker is the Toolkit for Chaz.

Boss

At the end of the ruins is an area where the walls have been broken through, and sand has spilled in. There are some valuable materials (Key Item: Engine Materials) here, but an antlion has made its nest here in the floor.

Name Antlion DEX 10 HP 140 DEF 10
Species Beast INS 6 MP 50 MDEF 6
Rank Elite MGT 10 Lv 10 INIT 14
Traits explosive, flammable, mindless, territorial WLP 6
Affinity Resist bolt, light; Vulnerable fire.
Skills
  • Elite: Two turns per round.
  • Burrow: On Guard, +2 DEF and Vulnerable earth until the start of next turn.
  • Empty Mind: Immune to dazed and enraged.
Attacks
  • Ant Slam [DEX+MIG+1] HR+10 Physical.
  • Ant Cannon [DEX+INS+1] Ranged, HR+5 Physical + dazed.
  • Sand Breath (5 MP per) [MIG+WLP] Spell, HR+10 Earth.
Loot 100% Pyro Oil

When defeated, if killed by fire, it will explode, making this part of the ruins unstable and triggering a clock (Escape Crumbling Ruins: 4 Segments).


Total FP Consumed: 3

Chaz's Mother: Elaine

Chaz's Father: Anson