Old Chasm's Scrapyard is a ruin located near Basura. It has been pillaged frequently for valuables, but there are still some parts of the extensive ruins, which reach all the way under Basura itself, which have not been scavenged yet.
Encounters in Old Chasm's Scrapyard:
| Name
|
Cutterpillar
|
DEX
|
8
|
HP
|
60
|
DEF
|
10
|
| Species
|
Beast
|
INS
|
6
|
MP
|
45
|
MDEF
|
9
|
| Rank
|
Soldier
|
MGT
|
10
|
Lv
|
5
|
INIT
|
7
|
| Traits
|
heavy, resilient, slow, territorial
|
WLP
|
8
|
|
| Affinity
|
Resist dark, earth; Vulnerable fire, ice.
|
| Skills
|
- Roll Up: When the cutterpillar performs the Guard action,
it gains Immunity to physical damage until the start of its next turn.
|
| Attacks
|
- Mandible Slash [DEX+MIG] HR+5 Poison + weak.
- Cutter Ball [DEX+MIG] HR+5 Physical; if the cutterpillar used Guard
during its previous turn, +5 damage.
|
| Name
|
Vampire Bat
|
DEX
|
10
|
HP
|
50
|
DEF
|
10
|
| Species
|
Beast
|
INS
|
8
|
MP
|
45
|
MDEF
|
8
|
| Rank
|
Soldier
|
MGT
|
6
|
Lv
|
5
|
INIT
|
9
|
| Traits
|
afraid of light, aggressive, loud, smart.
|
WLP
|
8
|
|
| Affinity
|
Resist earth, poison; Vulnerable air.
|
| Skills
|
- Flying: Can hit flying creatures, cannot be hit with melee attacks.
|
| Attacks
|
- Blood Drinker [DEX+DEX] HR+5 Physical; recovers HP equal to
half HP loss of target.
- Screech [DEX+WLP] Ranged, HR+5 Air + dazed.
|
| Name
|
Dread Urn
|
DEX
|
10
|
HP
|
50
|
DEF
|
11
|
| Species
|
Undead
|
INS
|
6
|
MP
|
55
|
MDEF
|
12
|
| Rank
|
Soldier
|
MGT
|
6
|
Lv
|
5
|
INIT
|
8
|
| Traits
|
cackling, fragile, floating, tiny
|
WLP
|
10
|
|
| Affinity
|
Immune dark, poison; Vulnerable physical, fire, light.
|
| Skills
|
- Undead: Immune to poisoned and HP recovery hurts them.
|
| Attacks
|
- Urn Poke [DEX+MIG] HR+5 Physical.
- Chaos Cackle [DEX+MIG] vs MDEF, HR+5 Dark + shaken.
|
| Name
|
Antlion
|
DEX
|
10
|
HP
|
140
|
DEF
|
10
|
| Species
|
Beast
|
INS
|
6
|
MP
|
50
|
MDEF
|
6
|
| Rank
|
Elite
|
MGT
|
10
|
Lv
|
10
|
INIT
|
14
|
| Traits
|
explosive, flammable, mindless, territorial
|
WLP
|
6
|
|
| Affinity
|
Resist bolt, light; Vulnerable fire.
|
| Skills
|
- Elite: Two turns per round.
- Burrow: On Guard, +2 DEF and Vulnerable earth until the start of next turn.
- Empty Mind: Immune to dazed and enraged.
|
| Attacks
|
- Ant Slam [DEX+MIG+1] HR+10 Physical.
- Ant Cannon [DEX+INS+1] Ranged, HR+5 Physical + dazed.
- Sand Breath (5 MP per) [MIG+WLP] Spell, HR+10 Earth.
|